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Diablo

Playstation

Used
Price: $100.99
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Description

1 or 2 Players 3 unique players to develop. Over 20 powerful spells and 300 magical artifacts. Over 100 gruesome monsters to slay. 16 randomly generated labyrinths are different every time.Amazon.com "Monty Haul." "Hack and Slash." If these names mean anything to you, you'll like Diablo. The story is simple and doesn't get in the way of the action: the demon Diablo has set up shop beneath the cathedral on the edge of town, and it's your job to destroy him. Diablo was and is one of the great PC role-playing games, and this PlayStation port holds true to the original. You create your character--Warrior, Sorcerer, or Rogue--and take him or her up in experience levels as you hack your way down, level by level, to the bottom of the dungeon beneath the cathedral, where Diablo awaits. Along the way you gain a lot of cool magical artifacts, weapons, and equipment. These mystical tools define your character as much as or more than the obligatory character stats such as strength, dexterity, and stamina. The game's only flaws are due to its translation to the PlayStation. The controls can be difficult, especially with ranged weapons, and the two-player mode throws both characters on the same screen, often making it problematic to negotiate the various rooms of any given level. Complaints aside, Diablo is a solid hack and slash adventure game. You'd be either a fool or a coward to pass it up. --John CockingPros:Great hack and slash actionMagical goodies galoreClassic dungeon crawlCons:Awkward controlsFrustrating 2-player mode Review Blizzard's Diablo, winner of GameSpot's PC Game of the Year for 1996, has finally made it onto the PlayStation. On the surface, it almost seems like it would be a more natural home for the old devil, being as it is a sort of glorified Gauntlet. Oh, but it's so much more, which makes us wonder: Can a console system pull off the wonderful array of magic, pyrotechnic lighting effects, and the near-infinite variety of possible games that the PC version made possible with its randomized dungeons, magic items, and monsters - not to mention some of the best death animations in the business? The answer, like the game, is more complex than it seems. For the uninitiated, here are the basics. On the surface, Diablo is a dungeon-crawling action game. Wander through 15 levels of hack-and-slash glory that offer more immediate thrills than 90 percent of the more modern-looking games out there. First person? Bah. Over-the-shoulder views? Who needs 'em. Diablo gets so much mileage out of a simple, third-person overhead view because of its incredible light sourcing and detailed characters, monsters, and death animations. If you've never seen the winged succubus fall face down in a pool of her own blood... well, you're missing out. And some of these rooms are just teeming with monsters. It's downright frightening when your character is literally swarmed on by a roomful of Death Knights. Luckily, you have at your disposal powerful magic and awesome fighting power. Nothing takes out two-score zombies with quite as much gusto as a dozen simultaneous Firewall spells, each of which is acting as its own light source. Beneath the intensity of the action lies all the addictive character development of an RPG. Choose one of three character classes - from the sturdy warrior, to the bow-sniping rogue, to the arcane sorcerer. Work your way from humble beginnings (initially you'll be walking the increasingly tedious path back to town after every couple of fights) to true heights of prestidigitation and valor. You'll gain powerful spells as you go, as well as some of the most varied magic items in RPG history. These are both key to Diablo's amazing power to possess players' lives. Each new spell is more visually overwhelming than the last - witness the glorious and shocking Chain Lightning spell with its hundreds of arcs of electricity - and it's just so hard to turn off the game when the next room might contain the Sapphire Sword of the Heavens. You see, the power of Diablo lies in its uncanny replay value. The 15 levels of dungeon are randomly generated for each game. That means they're different every time you

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UPC Number: 01463307882

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